2017 Activating the Archive

Graduate Industrial Design Students

Industrial Design (Undergraduate) Classwork

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Design for Travel Anxiety
Xiaoru Chen, Natalie Engel, Limin He, Mintesinot Tekle, and Meng Liu

Travel can be a stressful time for anyone, especially those who lack experience. Our team project aimed to alleviate travel anxiety by creating a bag that allows users to easily store all personal carry-on items while conforming to various conditions relative to air travel. This bag easily morphs from suitcase saddle bag to backpack to shoulder bag to under seat gear access point. With this bag one can relax and know that personal belongings are safe and secure.

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Design for Confidence
Jiameng Huang, Fangyi Lin, Brendan Murphy, Wenxi Qi, and Aishwarya Uniyal

Our group project is a flotation accessory for adults and older children who lack confidence in
their swimming abilities. It increases the wearer’s buoyancy, in balance, through careful material
positioning that allows for ease of movement or simple stationary positioning. Compared to existing
flotation devices, this product is designed to be softer and more comfortable, while appealing
aesthetically because of its more sophisticated styling. This clean and simple look gives the user
confidence that they can swim, and do so without unwanted attention.

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Design for Signaling
Ken Chen, Weiying Chen, Xinyue Guo, Yingyi Mo, and David Villarreal

Soft goods reveal the contours of objects contained under them, like clothing on the body or metal
sheeting on a car. These elegant tangibles are also capable of indicating the “intangible,” like a flag
swaying in the wind or through patterns of wear on distressed jeans. Our apparel interventions attempt to expand the application of soft goods into the role of signaling. When people are disturbed by boisterous peers or wish to seek another’s attention to start a conversation, they can pull the string to generate an analog sound. The song would be juxtaposed with the background noise drawing the attention of others, pulling them out of their annoying behavior. The sound would subtly encourage them to consider the feelings of the people around them.

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Design for Growth
Xavier Arvelo, Gentian Chen, Shima Ghaheri, Jiamei Huang, and Maitrayee Sohni

Life is busy. With kids going to school and parents stressed with work, our goal was to develop a
product which precipitates quality family time together. In our research, we found that family time
has great emotional and physical impact for both parents and kids. Our group project tessellated set of hexagon cushions which create an ecosystem of play and rest in the home. This product is more than a simple building block set for kids but a resting station for parents to de-stress.