/* Ambient Art Sarah Merchant January 2008 Virtual Entertainment, RIT */ import processing.pdf.*; import pitaru.sonia_v2_9.*; int xpos = 300; int ypos = 300; float a = 0.0; float inc = PI/0.3; float[] spectrum; float x,y,px,py; String id = str(hour())+"_"+str(minute())+"_"+str(second()); void setup(){ size(800,800); //frameRate(14); spectrum = new float[1024]; // YOU NEED TO UNCOMMENT THIS //Sonia.start(this); LiveInput.start(1024); rectMode(RADIUS); ellipseMode(CENTER); colorMode(RGB, 255); smooth(); background(0); getSpectrum(); } void draw() { getSpectrum(); } void getSpectrum(){ spectrum = LiveInput.getSpectrum(); float v = LiveInput.getLevel()*50; for(int i = 0; i