Dome Project



This was a team project that consisted of multiple components to enhance the DOME at RIT. Click here to learn more about the DOME. I was the designer of the web content for a project that was created to run within the DOME.



This was a team project that consisted of multiple components to enhance the DOME at RIT. Click here to learn more about the DOME. I was the designer of the web content for a project that was created to run within the DOME.
A game that uses sound based input and timing to determine the score. The game is composed of rings of spheres that rotate at different intervals. The spheres consist of four different colors. Each color has a point value assigned to it. The primary goal is to generate a noise when the spheres that are worth the most points are aligned between the bars on the left of the screen.
Game Features:
- Increasing level of difficulty based on the number of rings.
- Changing center circle that alters the dynamics of the game play.
Score Calculation:
- The more spheres collected with a positive point value the higher the final score.
- Timing is crucial because if a noise is generated when negative colored spheres are in between the lines points will be reduced.
ActionScript 3.0, Design, Flash, Games, Interactive, Web Design