touch events working, kinda
So we’re beginning to get the touch parts of the interface working. It was an important step in us completing the project in time for imagine RIT. We also got the SVN working, which is nice. We are still figuring out the SVN and the intricacies of file sharing but i think with time we will figure it out. In any event, the matching game now has touch properties, so once we get the table assembled/once we get a surface to test on, we will be able to really tell whether or not the touch stuff is working.
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